Released during Easter at Revision 2015 – This is a Amiga OCS Demo by Moods Plateau.

It took a long while but we managed to sweat out a final version of our Amiga Demo Quintessence which is now available under the download link. The archive contains the crunched executable (won’t run on A500 + 512k b/c of memory overusage), an ADF and DMS disk image for your A500 pleasure. Traditionally we threw in a bonus directory with goodies from the development process, such as the graphic drafts by Xenusion and the PT module of this here final version.

Download AMiGA-OCS executable final version


Code, Concept: dodge
Code 3D dev-tools: dr.k.
Graphic: xeNusion
Music: Novel
Additional grafics: d!RT!E

Released during Easter at Revision 2014 – This is a 64K intro by Moods Plateau.

Download AMiGA-OCS executable


Code, Concept, Graphics: dodge
Code 3D dev-tools: dr.k.
Music: Novel
Additional grafix: d!RT!E

Trip to Breakpoint is a classic point and
click graphic adventure made with
Visionaire 3.7.1.

Release notes for version 1.0 (2014/4/19):

This version should run on most Windows
setups as it’s not really ressource-consuming.
However, crashes still occur with this
*party version* so make use of the
quicksave-feature by hitting F9 to save and
F2 to load a saved game.

F10 exits the game immediately.
F7 switches between text and speech.
ESC skips cutscenes.

The first graphics for this game were done around 2004
so we celebrate ten years of development with the actual

Click here for the games Website!
Direct download Windows final version!
Direct download Mac final version!

Released in October at TRSAC 2013 – This is a little intro by Moods Plateau entitled L’updateur de 2013…

Download AMiGA executable from!


Code & Graphics: dodge
Music: mAZE
Font: Winden/NTW

A small one-screener for Eddie.

Code and graphics: d0dge
Tune: mAZE
Eddie: Kristin & d!RT!E

Our entry for the Amiga Demo Competition at Revision 2013. Which ranked 3rd!

Download AMiGA executable from!
Requirements: min. Amiga 68030 AGA and some extra RAM

Watch the entry with live atmosphere!
Watch the price giving here!

Stealth Ranger full credits:
Main-Code and idea: d0dge
Additional code for demotool: dr.k.
Skoda 105 Micromachine 3D-Modell and rendering: falksen (using Blender)
Driving Charlie and Revisionlogo-Animation: d!RT!E
Pixel graphics: d0dge
Typo: d0dge
Photo of “puzzled” Charlie: Dipswitch
The “Roxburry” picture: Slayer
Music: Novel

Download the FINAL Commodore Amiga EXE-File here!
Download the PARTY-VERSION here!
Download Soundtrack here!

complete credits for this intro are:
additional code………..Doc.K

First things first: this production is nowhere near targeted specifically for
the Amiga 500. Therefore, the lo-version in the archive is there only to
provide backward compatibility, hence the bulk of the scenes will run in
quite a low speed and have tearing going on. I tried to get rid of the ugliest
glitches for this final version but for the sake of moving on to another
project I’d rather spend more time on improving the framework so that future
stuff will run better and smoother.

Now for the actual reason of this textfile.
Novel suggested that I should write a word or twelve about the content of this
intro to unveil a little what it is all about.
Straight up for the folks familiar with the subject: it’s a cabbalistic journey.
A piece of Sexual Alchemy that tries to describe how spirit is manifested in
matter, how it reaches a climax and thereby releases the spirit to its former
estate ( redintigration ) so that the whole process can start all over again.

We start with an illustration of “spirit” as a delicate sparkle in the void.
This void is the proverbial “negativity”, the universal potential, the first
“mother womb” of all, ready to be fertilised with that spark.
As this has happened, the spark is now imaged as an anthropomorphism, the
male cliff diver taking the allegorical Leap of Faith starting his descent
through the alchemical elements following the cabbalistic formula of
Yod – He – Vav – He, Fire – Water – Air and Earth.

Fire represents the higher Will, the Lifeforce.
Water represents the intuitive and emotional plane.
Air represents the intellect and the mind.
Earth represents the physical plane, the instinctive.

Stylistically the flow of the scenerey relates to the ceremonial Rose Cross as
it’s used for instance by the Golden Dawn or the OTO.
When the descending spirit has touched the higher planes of Fire, Water and Air
it has to dive even further down into a deep abyss, represented by the all white
greetings part, in order to finally manifest itself on the material plane,
Earth or Malkuth in cabbalistic terminology.
“Down there” things get denser and more intense and finally the now materialised
spirit finds its counterpart and is ready for the “alchemical wedding”.
This counterpart as well as the implicit material result of this perfect union
is represented by the female silhouette which fist can be seen as the “Queen
of Disks” from the Thoth Tarot and later she is the Dancing Leila, the universe
in manifestation before the beforementioned redintigration.
And that’s the moment when all dissolves and we find ourselves again in the big

In a sense this alchemical journey is an allegory of the neverending and fractal
structured Game of Life. On every level this cycle can be applied to describe
how things come into being from potential and, after their journey, dissolve
back into potential. Just like sound emerges from the silence and dissolves
back into silence, showing that the void is not “nothing” but rather the
potential of *everything*

The last three Easter Party productions Fibomoodcci, Kheper and Leap of Faith
are in a way connected as they pretty much all deal with the same thing and
so much so from an esoteric viewpoint.
For the sake of “staying into the magic” there ought to be still two more
to be made but I think we’ll focus on something more “down to earth” for the
next big intro-production.

May the Boingball be with you

This is a tiny intro dony by d0dge (Code&GFX) and mAZE (music) for TRSAC 2011 party in Aarhus/Denmark.
Download the Amiga-Exe-File!

This is a tiny intro dony by d0dge (Code&GFX) and Novel (music) for Evoke 2011 party in Cologne.
Watch the live footage here!
Download the Amiga-Exe-File!

This video is the final version captured from Amiga 1200 with 68030 accelerator card.

Watch the party version here! | Watch the 68000 final version captured from A600 here!
A 64k intro by Moods Plateau for Amiga OCS/ECS chipsets. Released at Revision 2011. Code & Main-Design: d0dge, music: Selectanovel, Additional help: d!RT!E

Download the intro (final versions for 68000 and 68020) here!

© 2016 moods plateau Suffusion theme by Sayontan Sinha

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