Released at TRSAC 2014 in Aarhus – This is an animation by Moods Plateau.

Download 720p mp4

Script: Novel, d!RT!E
Animation and editing: d!RT!E
Music: Wright & Bastard
Driver: d0dge (since some of the scenes were done during our ride to denmark ;D)

Released during Easter at Revision 2014 – This is a 64K intro by Moods Plateau.

Download AMiGA-OCS executable


Code, Concept, Graphics: dodge
Code 3D dev-tools: dr.k.
Music: Novel
Additional grafix: d!RT!E

Download the game from

Trip to Breakpoint is a classic point and
click graphic adventure made with
Visionaire 3.7.1.

Release notes for version 1.0 (2014/4/19):

This version should run on most Windows
setups as it’s not really ressource-consuming.
However, crashes still occur with this
*party version* so make use of the
quicksave-feature by hitting F9 to save and
F2 to load a saved game.

F10 exits the game immediately.
F7 switches between text and speech.
ESC skips cutscenes.


The first graphics for this game were done around 2004
so we celebrate ten years of development with the actual

Stay tuned for the final version. This will also work
natively on Mac OS and hopefully on Android and iOS
as well.

Released in October at TRSAC 2013 – This is a little intro by Moods Plateau entitled L’updateur de 2013…

Download AMiGA executable from!


Code & Graphics: dodge
Music: mAZE
Font: Winden/NTW

Our entry for the Animation Competition at TRSAC 2013. Which ranked 1st!

Scene is – download lyrics

Scene is – download video

Scene is – credits:
Animation, editing and idea: d!RT!E
Music, lyrics and rap: Novel
Additional rap: d!RT!E
Photos: some by d!RT!E, some by TED some were taken from
scratches: DJ Laik
“Scene is” Tag: d0dge
3D short separators: falksen and mog
Videos: taken from partyreports at youtube

A small one-screener for Eddie.

Code and graphics: d0dge
Tune: mAZE
Eddie: Kristin & d!RT!E

Our entry for the Amiga Demo Competition at Revision 2013. Which ranked 3rd!

Download AMiGA executable from!
Requirements: min. Amiga 68030 AGA and some extra RAM

Watch the entry with live atmosphere!
Watch the price giving here!

Stealth Ranger full credits:
Main-Code and idea: d0dge
Additional code for demotool: dr.k.
Skoda 105 Micromachine 3D-Modell and rendering: falksen (using Blender)
Driving Charlie and Revisionlogo-Animation: d!RT!E
Pixel graphics: d0dge
Typo: d0dge
Photo of “puzzled” Charlie: Dipswitch
The “Roxburry” picture: Slayer
Music: Novel

Animation/Wild competition entry at TRSAC 2012 party held in Aarhus/Denmark. Ranked 1st place.

Watch the Live Video Footage here!

Download full quality video from!

Q-Ball full credits:
Actors: d0dge, falksen, Novel, d!RT!E
World-Wide-Camera: Siola Cinta Panke, Tina Artes, Tobias Hohensee, d!RT!E
Billard-Camera: falksen, d!RT!E – we used Canon 60D, 650D
Motion-Capturing: noemis using Kinect and Blender
Q-Ball-3D-Tunnel-Scene: falksen
Q-Ball-3D-Green-Slime-Scene: noemis
Fake 3D-Q-Ball compositing: d!RT!E using After Effects
Editing: d!RT!E on Avid Mediacomposer
Big-Bug-Bunny: taken from Blender-Community and slightly modified by noemis free for creative commons use
Duck-Run: taken from matizhans youtube channel
gif “guy in arm chair”: taken from website
Intro, Break, Outro music: done by Novel (with little help by MC-Hammer)
Main-Tune: Lax-O-Mat feat. MS Vybe “Berlin-Track”

Roughly 6 minutes party atmosphere recorded at Revision Demoscene party held during easter 2012 in Saarbrücken/ Germany

by d!RT!E/moods plateau

Download the FINAL Commodore Amiga EXE-File here!
Download the PARTY-VERSION here!
Download Soundtrack here!

complete credits for this intro are:
additional code………..Doc.K

First things first: this production is nowhere near targeted specifically for
the Amiga 500. Therefore, the lo-version in the archive is there only to
provide backward compatibility, hence the bulk of the scenes will run in
quite a low speed and have tearing going on. I tried to get rid of the ugliest
glitches for this final version but for the sake of moving on to another
project I’d rather spend more time on improving the framework so that future
stuff will run better and smoother.

Now for the actual reason of this textfile.
Novel suggested that I should write a word or twelve about the content of this
intro to unveil a little what it is all about.
Straight up for the folks familiar with the subject: it’s a cabbalistic journey.
A piece of Sexual Alchemy that tries to describe how spirit is manifested in
matter, how it reaches a climax and thereby releases the spirit to its former
estate ( redintigration ) so that the whole process can start all over again.

We start with an illustration of “spirit” as a delicate sparkle in the void.
This void is the proverbial “negativity”, the universal potential, the first
“mother womb” of all, ready to be fertilised with that spark.
As this has happened, the spark is now imaged as an anthropomorphism, the
male cliff diver taking the allegorical Leap of Faith starting his descent
through the alchemical elements following the cabbalistic formula of
Yod – He – Vav – He, Fire – Water – Air and Earth.

Fire represents the higher Will, the Lifeforce.
Water represents the intuitive and emotional plane.
Air represents the intellect and the mind.
Earth represents the physical plane, the instinctive.

Stylistically the flow of the scenerey relates to the ceremonial Rose Cross as
it’s used for instance by the Golden Dawn or the OTO.
When the descending spirit has touched the higher planes of Fire, Water and Air
it has to dive even further down into a deep abyss, represented by the all white
greetings part, in order to finally manifest itself on the material plane,
Earth or Malkuth in cabbalistic terminology.
“Down there” things get denser and more intense and finally the now materialised
spirit finds its counterpart and is ready for the “alchemical wedding”.
This counterpart as well as the implicit material result of this perfect union
is represented by the female silhouette which fist can be seen as the “Queen
of Disks” from the Thoth Tarot and later she is the Dancing Leila, the universe
in manifestation before the beforementioned redintigration.
And that’s the moment when all dissolves and we find ourselves again in the big

In a sense this alchemical journey is an allegory of the neverending and fractal
structured Game of Life. On every level this cycle can be applied to describe
how things come into being from potential and, after their journey, dissolve
back into potential. Just like sound emerges from the silence and dissolves
back into silence, showing that the void is not “nothing” but rather the
potential of *everything*

The last three Easter Party productions Fibomoodcci, Kheper and Leap of Faith
are in a way connected as they pretty much all deal with the same thing and
so much so from an esoteric viewpoint.
For the sake of “staying into the magic” there ought to be still two more
to be made but I think we’ll focus on something more “down to earth” for the
next big intro-production.

May the Boingball be with you

© 2014 moods plateau Suffusion theme by Sayontan Sinha
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported
This work by is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported.