“80 days of Blender” covers Mogs way from rookie to a experienced blender-user. Inspired and motivated by the #Blenderbeer Leipzig pub meeting, Mog released a picture/graphic done using Blender each day.
The video was released at Evoke 2016 demoscene party held in cologne/germany and won the compo.
3D, design, actor: Mike ‘Mog’ Gränz
camera, editing, compositing: Thomas ‘d!RT!E‘ Hansen
music: Stian ‘mAZE‘ Gudbrandsen
Released during Easter at Revision 2015 – This is a Amiga OCS Demo by Moods Plateau.
It took a long while but we managed to sweat out a final version of our Amiga Demo Quintessence which is now available under the download link. The archive contains the crunched executable (won’t run on A500 + 512k b/c of memory overusage), an ADF and DMS disk image for your A500 pleasure. Traditionally we threw in a bonus directory with goodies from the development process, such as the graphic drafts by Xenusion and the PT module of this here final version.
Trip to Breakpoint is a classic point and
click graphic adventure made with
Release notes for version 1.0 (2014/4/19):
This version should run on most Windows
setups as it’s not really ressource-consuming.
However, crashes still occur with this
*party version* so make use of the
quicksave-feature by hitting F9 to save and
F2 to load a saved game.
F10 exits the game immediately.
F7 switches between text and speech.
ESC skips cutscenes.
The first graphics for this game were done around 2004
so we celebrate ten years of development with the actual
Scene is – credits:
Animation, editing and idea: d!RT!E
Music, lyrics and rap: Novel
Additional rap: d!RT!E
Photos: some by d!RT!E, some by TED some were taken from slengpung.com
scratches: DJ Laik
“Scene is” Tag: d0dge
3D short separators: falksen and mog
Videos: taken from partyreports at youtube